
WebGL and WebGPU: a new era of 3D in the browser
Let's see how WebGPU differs from WebGL, why it is needed and how it will change 3D graphics in the browser.
Articles and guides from practicing developers. Learn new things, find solutions and implement your ideas.

Let's see how WebGPU differs from WebGL, why it is needed and how it will change 3D graphics in the browser.

We explain in simple words why edge computing can displace clouds: minimum delay, security, and real cases.

We analyze the best libraries for Java: from Spring Boot to AI frameworks. What you should study in 2025 to be one step ahead.

How to check mobile apps on different smartphones without wasting time and nerves.

Let's analyze all the stages of the bug life cycle: from how the error gets into the system to its final closure. Useful for developers and testers.

Let's explain in simple words why low-code and no-code platforms are needed, how they are useful for business, and how programmers can use them to their advantage.

A complete list of what a developer should check before rolling out a new feature: from code and tests to UI and security.

We analyze why test automation is needed, what tools to choose, and how to start a career in QA in 2025.

We analyze the most important types of testing — from functional to load — using simple examples that are understandable even to a beginner.

Let's analyze in simple words what QA is, who a tester is, and how he differs from a developer. Why both roles are important in IT and how to start a career in testing with the Kodik app.

A simple guide for beginners: how to create the first REST API on Spring Boot, write controllers and get the first answers in JSON.

Let's take a look at the differences between Micronaut and Quarkus, what advantages they have over Spring Boot, and where each framework should be used.