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Development

Game engines of the future: Unreal Engine, Unity, or something new?

We analyze which engines will determine game development in the coming years: Unreal, Unity, Godot and new AI technologies.

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Kodik

Author

2 min read

The world of game development is on the verge of serious changes. On the one hand, Unreal Engine and Unity continue to hold the lead, on the other hand, new names and experiments with open technologies are becoming louder. Let's figure out which engines will determine the future of games.

Unreal Engine — a bet on realism

Unreal Engine from Epic Games has long been synonymous with photorealistic graphics. It is used for large AAA projects and even in the film industry.

  • Support for advanced technologies (Nanite, Lumen).

  • Integration with metaverses and VR.

  • Use in virtual filming.

Cons: high entry threshold and resource intensity.

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Unity — versatility and mobility

Unity is the favorite tool of indie developers and studios working with mobile games. Its strength is in its flexibility.

  • Simple development for mobile platforms.

  • VR and AR support.

  • Convenient cross-platform.

Disadvantages: Unity is worse at photorealism, and the business model is often controversial.

Something new? Godot and open engines

New players are appearing on the horizon. The most striking example is Godot Engine, completely free and open source.

  • Active community.

  • No license fees.

  • Simplicity for indie development.

In addition, corporations can start creating their own engines with a focus on AI-generated content. Neural networks are already able to create levels and animations on the fly.

Where everything is moving

The future of game engines will be hybrid:

  • AAA games will continue to be built on Unreal Engine.

  • Indie and mobile projects will be chosen Unity or Godot.

  • Will appear AI solutions, where the engine will become a full-fledged assistant developer.

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